Amelia Transparent This article is a stub. Reason : Copied so it may contains incorrect or misleading infomation.

This page contains incomplete or uncertain information. You can fill out missing content, fix its grammar, give comments, and so on.

This page has same meaning as heart. Please check regularly to see
whether there are large differences between two pages.

Live is a mechanic/element in Farm Heroes Saga. It can potentially be the most hated element. It appears in the top-left corner in a red heart. When you start playing for the first time, or resuming play after 75 minutes at most, you will have 5 lives, which is the maximum. 

This is potentially the most hated element in the game ever since its release, and it is possible that it might be the only element to be actually hated. Additionally, they have zero tactical value.

When you cursor on the waiting time for the next live or the "Full" text, an inscription will show up: "Wait to gain more lives for free, or click the button to request lives from friends or the shop.".

If you have one or more lives, then you can click on a level and play it. If you fail the level or press the quit button, a life is lost. (This doesn't happen on mobile versions when you haven't made a move.) When you run out of lives, you will not be able to play any levels, and the "Not Enough Lives" screen will show.

Web descriptionEdit

You begin the game with five lives. If you don’t pass a level, you will lose a life, with one life being refilled for free every 15 minutes. If you don’t like waiting, you can purchase a full set of lives from the Yeti Shop or ask your friends to send you extra lives.

Running out of livesEdit

Almost every player faces running out of lives. No need to panic, because the following shows several ways to get your lives restored.

When you run out of lives, there are six ways to get more lives.

  • Asking your friends. You can ask your friends to gift you with more lives.
  • Waiting. Lives naturally replenish every 15 minutes, so you can leave the game, go out somewhere and come back about an hour later. Facebook life timers are server-side. Your mobile device will also inform you if the application is still running by the time lives have fully replenished, and is localised to your device.
  • Buy more lives. 5 lives can be bought through 12 golds. Do not do that, as there's a cheaper method available.</s>
  • Claim offer. Rarely, King will release a new game and an offer will come up telling you if you get to a certain level (usually 10) you will be awarded a full set of lives. The "Ask friends" button disappears and many people hate this.
  • Watch Video. When you run out of lives on mobile, you can sometimes, but not always, watch a short video to get one life.

Being the most hated element, many people don't want to do any of these, especially claim offer and waiting. They feel asking their friends is spamming (or they have none online), don't want to wait 15 minutes, don't want to make in-game purchases, and there is no rare offer. Because of this, a seventh way to get lives has developed.

  • Cheat. People have obtained illegitimate lives through setting their computer clock forwards, erasing data on mobile device then re-synchronising with Facebook, using multiple Facebook accounts, or even hacking and they switch the time forwards on mobile.
    • However, as of a recent update, if you do switch the time backwards while switched it forwards as well and you didn't have 5 lives, you will lose instead all the lives and the next time will come longer than usual. Then again, it could be negated by fast-forwarding the time three hours later, then come back at it. Since the lives are "full" again, they can count down normally.


  • The maximum time to have a full set of lives is 150 minutes (it means 2 hours and 30 minutes) if they do not ask for lives from friends.
  • The player can never have more than five lives at a time.
  • This is potentially the most hated element. It is possible that it is the only hated element in the game, though there are methods to completely circumvent the hatred.
    • Many players resent the fact there is a 30-minute wait to get one life back. Compare this to Energy in a typical Facebook game.
  • About when a life starts to recharge:
    • On Flash version, it starts when you lose a level. i.e. You play a level and lose after 3 minutes, the counter will be at 15:00.
    • On HTML5 version, it starts when you start a level. i.e. You play a level and lose after 3 minutes, the counter will be at 27:00.
  • You lose a life if you close the tab or app before quitting or failing. However, it does not formally count as a fail.
  • If you open more than one tab of Candy Crush and then you lose a life in one tab, the others will not lose that life.
  • Upon the release of Jelly Wagon, the font that shows the time remaining to get a life became smaller.
  • In the past, it was possible to have 6 lives if you start a game, wait until you naturally have 5 lives, and then win/quit before making a move. This is because lives are actually energy, and you gain a life back upon winning a level.
    • If it took you longer than 15 minutes to finish the level, you could have 6 lives. This is no longer true as of now.
  • At the "No more lives" window, a crying pink heart will be shown at the top.
    • On mobile versions, if you tap on the pink heart that shows 0 lives, the "No more lives" window will also come up.
    • On web versions, when rolling your mouse over the heart that shows 0 lives, an inscription will appear saying "You have no lives left. Click the plus to get more."
  • When player gets life from friend in web version, you'll get double lives (one from receiving the gift and another from accepting the gift).
  • When accepting the gift and pressing quickly multiple times the button, player may get more than one life.
  • There are unknown reason that some players have two set of lives used in Reality and Dreamworld but some do not have.
    • This may be a glitch since even the same device may have single set of lives for a short time.
  • Candy Crush Saga, Candy Crush Soda Saga, Candy Crush Jelly Saga, Blossom Blast Saga, Bubble Witch Saga, Bubble Witch 2 Saga, Pepper Panic Saga and Scrubby Dubby Saga are currently the Saga games whose lives require 30 minutes to recharge. Farm Heroes Saga and Alpha Betty Saga require 15 minutes to recharge one life, Pyramid Solitaire Saga, Papa Pear Saga and Diamond Digger Saga require 10 minutes to recharge one life and Pet Rescue Saga requires 5 minutes to recharge one life.
    • All Saga games used to recharge 30 minutes for one life.
    • This element is also be used in other games like Angry Birds POP!, Angry Birds 2, and the SGN games, and you can cheat the lives with the same way to games. In addition, these games require 15 minutes to recharge.
      • In the Weekly Tournament of Angry Birds Star Wars on Facebook used to have this system, but you can hold more than 5 crystals and only recharges for 12 minutes each. However, it got changed to have 15 crystals and each game costs 1 crystal before the game being closed down.

Cheats to get more livesEdit

This only works for web version. In Candy Crush Saga, there is a cheat to get more lives. When your at the world map, press Ctrl+K to duplicate that tab. You can duplicate as many times as you want, but remember, every time you beat a level, refresh all the other tabs because if you don't, and lose on one tab and then you click to go to the other, it will say you are still on the previous level. And if you try refreshing all the other tabs after you lose, it'll say 0 lives for all those tabs. If you try duplicating when you have 2 or more lives, it will still only give you a max of 1 life for all the DUPLICATED tabs. It will still give you all those lives on the original tab, though.


Community content is available under CC-BY-SA unless otherwise noted.